Go Basics

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Revision as of 00:46, 11 February 2014 by Scott (talk | contribs) (Integer)
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Resources: http://golang.org/

Install and Setup

sudo apt-get install golang

http://golang.org/doc/code.html discusses setting up the GOLANG environment variable and your code repository

mkdir -p $HOME/projects/go/src
export GOPATH=$HOME/projects/go (add this to .profile too)

Hello World

// hello.go
package main

import (   
    "fmt"
    "os"
    "strings"
)

func main() {
    who := "World!"  
    if len(os.Args) > 1 { /* os.Args[0] is "hello" or "hello.exe" */  
        who = strings.Join(os.Args[1:], " ")  
    }
    fmt.Println("Hello", who)  
}

Commands

godoc -http=:8000                 # host docs at http://localhost:8000
go build                          # create binary file in local directory
go install                        # create binary file in $GOPATH/bin
go run                            # just run it, disposing of binary
go get github.com/nsf/gocode      # grab a remote package and install it to $GOPATH/bin
go get -u github.com/nsf/gocode   # update to latest version of remote package

Packages

  • Every file should begin with a package statement.
  • A package may be defined across several files.
  • Code execution begins with a main() function inside package main

Comments

// for end-of-line
/* for multiline */

Constants and Variables

count, err = fmt.Println(x) // get number of bytes printed and error
count, _ = fmt.Println(x)   // get number of bytes printed; discard error
_, err = fmt.Println(x)     // discard number of bytes printed; get error
fmt.Println(x)              // ignore return values
const limit = 512        // constant; type-compatible with any number
const top uint16 = 1421  // constant; type: uint16
start := -19             // variable; inferred type: int
end := int64(9876543210) // variable; type: int64
var i int                // variable; value 0; type: int
var debug = false        // variable; inferred type: bool
checkResults := true     // variable; inferred type: bool
stepSize := 1.5          // variable; inferred type: float64
acronym := "FOSS"        // variable; inferred type: string
i, j := 56, 67   // multiple assignment

Enumerations

const Cyan = 0     // one-per-line
const Magenta = 1
const Yellow = 2

const (            // grouped
    Cyan    = 0
    Magenta = 1
    Yellow  = 2
)

const (            // using iota
    Cyan    = iota // 0
    Magenta        // 1
    Yellow         // 2
)

type BitFlag int   // different example
const (
    Active  BitFlag = 1 << iota            // (1 << 0 == 1)
    Send    // Implicitly BitFlag = 1 << iota (1 << 1 == 2)
    Receive // Implicitly BitFlag = 1 << iota (1 << 2 == 4)
)
flag := Active | Send


Numeric type conversions

const factor = 3 // factor is compatible with any numeric type
i := 20000       // i is of type int by inference
i *= factor
j := int16(20)   // j is of type int16; same as: var j int16 = 20
i += int(j)      // Types must match so conversion is required
k := uint8(0)    // Same as: var k uint8
k = uint8(i)     // Succeeds, but k's value is truncated to 8 bits ✗
fmt.Println(i, j, k) // Prints: 60020 20 116
func Uint8FromInt(x int) (uint8, error) {
    if 0 <= x && x <= math.MaxUint8 {
        return uint8(x), nil
    }
    return 0, fmt.Errorf("%d is out of the uint8 range", x)
}


Types

Boolean

bool (true or false)

Integer

byte (synonym for uint8)
int (int32 or int64)
int8, int16, int32, int64
rune (synonym for int32, used for UTF-8 code points)
uint (uint32 or uint64)
uint8, uint16, uint32, uint64
uintptr (uint that stores a pointer)

Floating-Point

float32, float64
complex64, complex128

Bitwise Operations

x & y	// The bitwise AND of x and y
x | y	// The bitwise OR of x and y
x ^ y	// The bitwise XOR of x and y
x &^ y	// The bitwise clear (AND NOT) of x and y
x << u	// The result of left-shifting x by unsigned int u shifts
x >> u	// The result of right-shifting x by unsigned int u shifts